Best thing is that you can be invincible and still get achievements:) makes the game a lot easier.In particular, that horrible gnome achievement and the one for keeping the buildings intact in the final mission of Episode 2.That's the part I had in mind when I posted that That frickin' gnome had me so damn mad. Stopping the car every 15 feet to put the little bastard back in. Doesn't help that that chopper zeroed in on the damn thing every chance it got. Who puts stupid stuff like that into a game?
Activates Cheats: svcheats 1: Adjusts size of the weapon you're carrying (54 = default) viewmodelfov # All Weapons: impulse 101: black-and-white mode: matyuv 1: brings up position display in top right of screen (0 removes it) clshowpos 1: can be used to get current coords for use with setpos: getpos: change skill level (# = 1, 2, or 3) skill #. The Orange Box: - Cheats to Unlock Achievements: doa666: Submit New Guide Click the link and fill in the form to submit a new game guide or FAQ.
It had no purpose and who would think, 'Derp, I should carry this gnome around all the way through the game!' .breathes.God, I hate Half-Life 2. Every time I think about that game, my blood pressure goes a little too high. One more achievement in TF2 and I never have to see it again (not bothering with the Portal challenges as they are asinine). Best thing is that you can be invincible and still get achievements:) makes the game a lot easier.In particular, that horrible gnome achievement and the one for keeping the buildings intact in the final mission of Episode 2.That's the part I had in mind when I posted that That frickin' gnome had me so damn mad. Stopping the car every 15 feet to put the little bastard back in. Doesn't help that that chopper zeroed in on the damn thing every chance it got.
Who puts stupid stuff like that into a game? It had no purpose and who would think, 'Derp, I should carry this gnome around all the way through the game!' .breathes.God, I hate Half-Life 2. Every time I think about that game, my blood pressure goes a little too high. One more achievement in TF2 and I never have to see it again (not bothering with the Portal challenges as they are asinine).Achievements are not meant to be easy. I wish more game makers would incorporate unique achievements that take some actual time and skill to acquire. With that said I will probably never attempt the gnome achievement, but that is more because I only get a few hours a night (if that) to game and would rather spent it trying to complete a game and not achievement hunting.
Achievements are not meant to be easy. I wish more game makers would incorporate unique achievements that take some actual time and skill to acquire.
With that said I will probably never attempt the gnome achievement, but that is more because I only get a few hours a night (if that) to game and would rather spent it trying to complete a game and not achievement hunting.Don't give me that bullshit argument of 'It's not meant to be easy'. There's a difference between difficult, which I don't mind like say Freeform Gold in Arkham Asylum or Reach on Legendary (which you'll notice I have, along with Completionist in Afro Samurai, 100%'d Bulletwitch and Onechanbara, Seriously Good At This/Brass Balls in Bioshock, Against All Odds in Bioshock 2, Leonidas & Dante in BlazBlue, etc), and the just plain stupid/pointless/derptastic ones, like hauling a gnome around by hand throughout an entire game. Even the One Bullet achievement in Episode 1 is better than that stupid fucking gnome.
Even the Least Steps challenge in Portal is better. And don't say it's 'skill-based', because that gnome isn't skill. It's pointless handicapping and luck that the little bastard doesn't go flying off by some stray hit. Best thing is that you can be invincible and still get achievements:) makes the game a lot easier.In particular, that horrible gnome achievement and the one for keeping the buildings intact in the final mission of Episode 2.That's the part I had in mind when I posted that That frickin' gnome had me so damn mad. Stopping the car every 15 feet to put the little bastard back in. Doesn't help that that chopper zeroed in on the damn thing every chance it got. Who puts stupid stuff like that into a game?
It had no purpose and who would think, 'Derp, I should carry this gnome around all the way through the game!' .I don't know about you, but I actually found that gnome achievement easy. I just launched it a good 50 yards with the gravity gun in the train yard instead of wedging it into the car and then drove towards it, rinse and repeat.
This all the while being shot to bits by a weird helicopter thing.